Gilded Ace / Floor Review
The Gilded Ace

Slot Floor Review

Machine performance, January to June 2025

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1

Floor Performance

The casino earns about what its games are designed to keep.

Money the house kept

House win = wagered minus paid out. Dashed line = what the games are designed to keep.

Earnings by Zone

House win per machine per day, by zone

A zone is a named area of the casino floor. Click a column to filter the page to it.

2

Demand

What drives how much is played.

Money wagered per machine per day

Shaded: events and the Back Forty walkway closure (red). Shown in Daily and Weekly views.

Weekdays, Events and the Back Forty Closure

Busiest weekdays

Event lift in play

vs. a normal day

Back Forty vs. rest of floor

Monthly numbers

3

Downtime

Machines out of service cannot earn.

Win lost to machines out of service

Estimated from each machine's own earning rate, per day.

Breakdowns, Technicians and Time of Day

Breakdowns per month

Whole floor, monthly

Technician cover

Whole floor. Share of planned technicians who worked.

By hour of day

Whole floor. Share of machine-hours unavailable.

4

The 10 Lowest Machines

Management's list, tested one reason at a time.

AManagement's list
BReasons each machine is low

Dollars of each machine's gap behind a typical machine, by reason. In each row the darkest cell is the main reason.

CMachine versus luck

All machines: draw and luck

Right = busier than similar machines. Below 0 = unluckier than average.

M-1158 payout rate

Share of spins that pay anything, by month.

DReplacement test (July estimate from Model 2)

Expected gain from swapping each machine for another game

First 16 operating days of July, for the 10 lowest over Jan–Jun. Dashed line = lease cost ($3,380).

5

Guests

Loyalty-card players only (about two-thirds of play). Data is monthly.

Wagered and paid back by month

Loyalty-card players

Net result by month

Paid back minus wagered. Negative = players lost.

Loss Concentration and Guest Groups

Concentration of losses

Players from largest loss to smallest. A higher curve = more concentrated.

Guest groups

6

Comps

What free items cost, and what changed.

Points a guest pays for $1 of free items

Weekly. Lower = comps are cheaper for guests.

Cost per Dollar Wagered, Before and After

Comp cost per $1,000 wagered

Shaded: after April 28.

Before and after April 28

7

Forecast Models

Trained on January to April, tested on May to June.

Model 1: daily wagering for the whole floor

Weekday pattern × recent level. Shaded = test period.

Model 2: expected play for each machine

Gradient-boosted trees. Each dot is one machine's total over the 61 test days.

July Forecast and Leakage Checks

July forecast of daily wagering

Model 1 refit on Jan–Jun. Fri–Sun highlighted.

Leakage checks

8

Budget Plan

Up to three actions for July 1–30, or keep the money.

The $100,000 budget

Three actions; the rest is kept.

Scenarios, Options Turned Down and Full Plan

Expected gain after cost

Low, base and high scenarios

Considered and not chosen

Priced plan, assumptions and measurement

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Appendix: Evidence and Method

Where each claim comes from, and its limits.

Claims and Evidence
Definitions and Method
AI-Use Disclosure